Terms like violent rapidly transform from a simple adjective and become the centerpiece for a war – a war on an abstract noun. The first and usually most important casualty of any war is grammar. Semantics and context, which lead to understanding facts, take a back seat to private agenda and spiral into a culture war.
A sharp contrasting departure from previous culture wars involving a government and society, video game violence envelops a much larger culture war between society and corporations. Modern society has already seen culture wars on issues such as homosexual rights, gun control, abortion, and women in combat, and at times still carries on a fight over them. This culture war is entirely different due to the battlefield being both intangible and virtual. With society and corporations equally championing First Amendments Rights, and corporations claiming personhood, the government has limited reach on intervention leaving the outcome determined by us – society and our mettle to find an honest answer.